Chevreuse Ascension Materials
Agnidus Agate Sliver
Lumidouce Bell
Fontemer Unihorn
Meshing Gear
Teachings of Order
Lightless Eye of the Maelstrom
Chevreuse Best Weapon
Refinement. 5
CRIT Hits have a 100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 6s.
Other Weapons
Chevreuse Best Artifact Set

Song of Days Past
2 Pc: Healing Bonus +15%.
4 Pc: When the equipping character heals a party member, the Yearning effect will be created for 6s, which records the total amount of healing provided (including overflow healing). When the duration expires, the Yearning effect will be transformed into the "Waves of Days Past" effect: When your active party member hits an opponent with a Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst, the DMG dealt will be increased by 8% of the total healing amount recorded by the Yearning effect. The "Waves of Days Past" effect is removed after it has taken effect 5 times or after 10s. A single instance of the Yearning effect can record up to 15,000 healing, and only a single instance can exist at once, but it can record the healing from multiple equipping characters. Equipping characters on standby can still trigger this effect.
Artifacts Main Stats
- Sands:
HP % / ER %
- Goblet:
HP %
- Circlet:
HP %
Artifacts Substats
HP %
Energy Recharge
HP
Other Artifacts Sets
Chevreuse Talent Priority
1°
Elemental Skill
2°
Elemental Burst
Chevreuse Best Teams
Chevreuse Ascension Costs
Agnidus Agate Gemstone
6Fontemer Unihorn
20Lumidouce Bell
60Artificed Dynamic Gear
24
Chevreuse Talents Costs
Philosophies of Order
16Artificed Dynamic Gear
12Lightless Eye of the Maelstrom
2Crown of Insight
1
Chevreuse Talents
Normal Attack
Line Bayonet Thrust EXPerforms up to 4 consecutive spear strikes.
Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Elemental Skill
Short-Range Rapid Interdiction FireFor a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP.
Hold to fire in a different fashion.
Hold
Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area.
Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.
Arkhe: Ousia
Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG.
"Actually, training regulations only had the phrase "interdiction fire," but the protagonist of this novel believes that even how stylish your terminology is can affect how motivated your troops are, which can put your opponents on the back foot right from the get-go... I think that's a good point, so I changed the regulations!"
Elemental Burst
Ring of Bursting GrenadesThe secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents.
"Theoretically, a rectangular blast would be most efficient at destroying enemy formations. Unfortunately, the cross-section of an explosive shock wave is round, like most cakes. So, the secondary explosive shells can only be arranged like the fruit on a cake, forming a ring around the edge."
Chevreuse Passives
Passive 1
Vanguard's Coordinated TacticsChevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.
The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Passive Talent.
Passive 2
Vertical Force CoordinationPassive 3
Double Time MarchNot stackable with Passive Talents that provide the exact same effects.
Chevreuse Constellations
C1
Stable Front Line's ResolveYou must first unlock the Passive Talent "Vanguard's Coordinated Tactics."
C2
Sniper Induced ExplosionC3
Practiced Field Stripping TechniqueMaximum upgrade level is 15.
C4
The Secret to Rapid-Fire MultishotsC5
Enhanced Incendiary FirepowerMaximum upgrade level is 15.
C6
In Pursuit of Ending EvilAfter a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.