Sangonomiya Kokomi Build ( Support )

Sangonomiya KokomiSangonomiya Kokomi

Sangonomiya Kokomi

CatalystCatalyst

HydroHydro

The Divine Priestess of Watatsumi Island.

Basic Stats

Nv. 90
  • Icon representing HPHP

    13471
  • Icon representing ATKATK

    234
  • Icon representing DEFDEF

    657
  • Icon representing Hydro DMG BonusHydro DMG Bonus

    28.8%

Sangonomiya Kokomi Ascension Materials

Sangonomiya Kokomi Best Weapon

Thrilling Tales of Dragon Slayers
Level. 90
  • ATK401
  • HP35.2%

Refinement. 5

When switching characters, the new character taking the field has their ATK increased by 48% for 10s. This effect can only occur once every 20s.

Other Weapons

Sangonomiya Kokomi Best Artifact Set

Tenacity of the Millelith

2 Pc: HP +20%

4 Pc: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.

Artifacts Main Stats

  • Sands
    Sands:

    HP % / ER %

  • Goblet
    Goblet:

    HP %

  • Circlet
    Circlet:

    HP % / Healing Bonus

Artifacts Substats

  • HP %

  • Energy Recharge

Other Artifacts Sets

Sangonomiya Kokomi Talent Priority

  1. 1°

    Elemental Skill

  2. 2°

    Elemental Burst

Sangonomiya Kokomi Best Teams

  1. Time #1
    Main DPSSupportSupportSupport
    Kamisato Ayaka

    Ayaka

    Shenhe

    Shenhe

    Sangonomiya Kokomi

    Kokomi

    Kaedehara Kazuha

    Kazuha

  2. Time #2
    Main DPSSupportSupportSupport
    Ganyu

    Ganyu

    Shenhe

    Shenhe

    Sangonomiya Kokomi

    Kokomi

    Venti

    Venti

Sangonomiya Kokomi Ascension Costs

Sangonomiya Kokomi Talents Costs

Sangonomiya Kokomi Talents

Normal Attack

The Shape of Water
Normal Attack
Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.
Charged Attack
Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.
Plunging Attack
Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.

Elemental Skill

Kurage's Oath
Summons a "Bake-Kurage" created from water that can heal her allies.
Using this skill will apply the Wet status to Sangonomiya Kokomi.
Bake-Kurage
Deals Hydro DMG to surrounding opponents and heals nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP.
Kokomi needs timely "refreshment" in order to maintain optimal work efficiency.

Elemental Burst

Nereid's Ascension
Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.
Ceremonial Garment
·Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.
·When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.
·Increases Sangonomiya Kokomi's resistance to interruption and allows her to walk on the water's surface.
These effects will be cleared once Sangonomiya Kokomi leaves the field.
Clear light coalesces into robes around Her Excellency, Sangonomiya Kokomi, reflecting her magnificent form.

Sangonomiya Kokomi Passives

Passive 1

Tamakushi Casket
If Sangonomiya Kokomi's own Bake-Kurage is on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed.

Passive 2

Song of Pearls
While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.

Passive 3

Princess of Watatsumi
Decreases swimming Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Passive 4

Flawless Strategy
Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate.

Sangonomiya Kokomi Constellations

C1

At Water's Edge
While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG.
This DMG is not considered Normal Attack DMG.

C2

The Clouds Like Waves Rippling
Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods:
· Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP.
· Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP.

C3

The Moon, A Ship O'er the Seas
Increases the Level of Nereid's Ascension by 3.
Maximum upgrade level is 15.

C4

The Moon Overlooks the Waters
While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her.
This effect can occur once every 0.2s.

C5

All Streams Flow to the Sea
Increases the Level of Kurage's Oath by 3.
Maximum upgrade level is 15.

C6

Sango Isshin
While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP.